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The pieces are divided, by convention, into white and black sets. The players are referred to as "White" and "Black", and each begins the game with sixteen pieces of the specified color. These consist of one king, one queen, two rooks, two bishops, two knights and eight pawns. White moves first. The players alternate moving one piece at a time (with the exception of castling, when two pieces are moved simultaneously). Pieces are moved to either an unoccupied square, or one occupied by an opponent's piece, capturing it and removing it from play. With one exception (en passant), all pieces capture opponent's pieces by moving to the square that the opponent's piece occupies. When a king is under immediate attack by one or two of the opponent's pieces, it is said to be in check. The only permissible responses to a check are to capture the checking piece, interpose a piece between the checking piece and the king, or move the king to a square where it is not under attack. Castling is not a permissible response to a check. A move that would place the moving player's king in check is illegal. The object of the game is to checkmate the opponent; this occurs when the opponent's king is in check, and there is no way to remove it from attack. |
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End Of The Game |
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